EARTHQUAKE / SHAKE
Descriptions
Add an EarthQuake / Shake effect on the camera The effect will be automatically disapear/distroyed after X second(s)
CameraPlay.EarthQuakeShake(float Time, float Speed, float Size);
CameraPlay.EarthQuakeShake(float Time, float Speed);
CameraPlay.EarthQuakeShake(float Time);
CameraPlay.EarthQuakeShake()
Parameters
Name | Description | Value Description | Default |
---|---|---|---|
Time | Set the time effect in second | 1 = 1 second | 1 second |
Speed | Set the animation speed | Speed in Frame per second | 15 fps |
Size | Set the size | Shake intensity | 2 |
Example:
CameraPlay.EarthQuakeShake(2); // Add Earth Quake Effect for 2 seconds
Note:
The effect is set by default on the main camera, if you want to change the current camera us CameraPlay.CurrentCamera and select the new camera All the other effect will use the new current camera.