Details
Add 3D Anomaly effect to your camera.
3D Anomaly use the depth of the scene. You must set the distance to fit with your scene. Use also the _FixDistance in order to fix the scene distance if the scene is big or small.
Add it to the Camera GameObject via the Components menu
CameraFilterPack > 3D > Anomaly
*without and with Camera Filter Pack 3D Anomaly
Property |
Range |
Default |
---|---|---|
_FixDistance | 0f to 100f | 23f |
Anomaly_Near | -0.5f to 0.99f | 0.045f |
Anomaly_Far | 0f to 1f | 0.11f |
Intensity | 0f to 2f | 1f |
AnomalyWithoutObject | 0f to 1f | 1 |
Anomaly_Distortion | 0.1f to 1f | 0.25f |
Anomaly_Distortion_Size | 4f to 64f | 12f |
Anomaly_Intensity | -4f to 8f | 2f |
Manipulate 3D Anomaly by script
Example:
// Drag and Drop your Camera GameObject
// with the 3D Anomaly component
// to your current script on the CamFX_3D_Anomaly field
public CameraFilterPack_3D_Anomaly CamFX_3D_Anomaly;
void Update()
{
CamFX_3D_Anomaly._FixDistance = 23f;
}