Details
Add 3D Ghost effect to your camera.
3D Ghost use the depth of the scene. You must set the distance to fit with your scene. Use also the _FixDistance in order to fix the scene distance if the scene is big or small.
Add it to the Camera GameObject via the Components menu
CameraFilterPack > 3D > Ghost
*without and with Camera Filter Pack 3D Ghost
Property |
Range |
Default |
---|---|---|
_FixDistance | 0f to 100f | 5f |
Ghost_Near | -0.5f to 0.99f | 0.08f |
Ghost_Far | 0f to 1f | 0.55f |
Intensity | 0f to 2f | 1f |
GhostWithoutObject | 0f to 1f | 1 |
GhostPosX | -1f to 1f | 0f |
GhostPosY | -1f to 1f | 0f |
GhostFade2 | 0.1f to 8f | 2f |
GhostFade | -1f to 1f | 0f |
GhostSize | 0.5f to 1.5f | 0.9f |
Manipulate 3D Ghost by script
Example:
// Drag and Drop your Camera GameObject
// with the 3D Ghost component
// to your current script on the CamFX_3D_Ghost field
public CameraFilterPack_3D_Ghost CamFX_3D_Ghost;
void Update()
{
CamFX_3D_Ghost._FixDistance = 5f;
}