Details
Add EXTRA Rotation effect to your camera.
Add it to the Camera GameObject via the Components menu
CameraFilterPack > EXTRA > Rotation
*without and with Camera Filter Pack EXTRA Rotation
Property |
Range |
Default |
---|---|---|
Rotation | -360f to 360f | 0f |
PositionX | -1f to 2f | 0.5f |
PositionY | -1f to 2f | 0.5f |
Manipulate EXTRA Rotation by script
Example:
// Drag and Drop your Camera GameObject
// with the EXTRA Rotation component
// to your current script on the CamFX_EXTRA_Rotation field
public CameraFilterPack_EXTRA_Rotation CamFX_EXTRA_Rotation;
void Update()
{
CamFX_EXTRA_Rotation.Rotation = 0f;
}