Details

Add EXTRA Rotation effect to your camera.

Add it to the Camera GameObject via the Components menuCameraFilterPack > EXTRA > Rotation

*without and with Camera Filter Pack EXTRA Rotation


Property

Range

Default

Rotation -360f to 360f 0f
PositionX -1f to 2f 0.5f
PositionY -1f to 2f 0.5f

Manipulate EXTRA Rotation by script

Example:

// Drag and Drop your Camera GameObject 
// with the EXTRA Rotation component 
// to your current script on the CamFX_EXTRA_Rotation field 

public CameraFilterPack_EXTRA_Rotation CamFX_EXTRA_Rotation; 

void Update() 
{
	CamFX_EXTRA_Rotation.Rotation =  0f;
}