Details

Add Drawing BluePrint effect to your camera.

Add it to the Camera GameObject via the Components menuCameraFilterPack > Drawing > BluePrint

*without and with Camera Filter Pack Drawing BluePrint


Property

Range

Default

Pencil_Size 0.0001f to 0.0022f 0.0008f
Pencil_Correction 0 to 2 0.76f
Intensity 0 to 1 1.0f
Speed_Animation 0 to 2 1f
Corner_Lose 0 to 1 0.5f
Fade_Paper_to_BackColor 0 to 1 0.2f
Fade_With_Original 0 to 1 1f

Manipulate Drawing BluePrint by script

Example:

// Drag and Drop your Camera GameObject 
// with the Drawing BluePrint component 
// to your current script on the CamFX_Drawing_BluePrint field 

public CameraFilterPack_Drawing_BluePrint CamFX_Drawing_BluePrint; 

void Update() 
{
	CamFX_Drawing_BluePrint.Pencil_Size =  0.0008f;
}