Details
Add 3D Mirror effect to your camera.
3D Mirror use the depth of the scene. You must set the distance to fit with your scene. Use also the _FixDistance in order to fix the scene distance if the scene is big or small.
Add it to the Camera GameObject via the Components menu
CameraFilterPack > 3D > Mirror
*without and with Camera Filter Pack 3D Mirror
Property |
Range |
Default |
---|---|---|
_FixDistance | 0f to 100f | 1.5f |
_Distance | -0.99f to 0.99f | 0.4f |
_Size | 0f to 0.5f | 0.5f |
Fade | 0f to 1f | 1f |
Lightning | 0f to 2f | 2f |
AutoAnimatedNearSpeed | -5f to 5f | 0.5f |
AutoAnimatedNear | true or false | false |
Manipulate 3D Mirror by script
Example:
// Drag and Drop your Camera GameObject
// with the 3D Mirror component
// to your current script on the CamFX_3D_Mirror field
public CameraFilterPack_3D_Mirror CamFX_3D_Mirror;
void Update()
{
CamFX_3D_Mirror._FixDistance = 1.5f;
}