Details
Add 3D Binary effect to your camera.
3D Binary use the depth of the scene. You must set the distance to fit with your scene. Use also the _FixDistance in order to fix the scene distance if the scene is big or small.
Add it to the Camera GameObject via the Components menu
CameraFilterPack > 3D > Binary
*without and with Camera Filter Pack 3D Binary
Property |
Range |
Default |
---|---|---|
_FixDistance | 0f to 100f | 2f |
LightIntensity | -5f to 5f | 0f |
MatrixSize | 0f to 8f | 2f |
MatrixSpeed | -4f to 4f | 1f |
Fade | 0f to 1f | 1f |
FadeFromBinary | 0f to 1f | 0f |
Manipulate 3D Binary by script
Example:
// Drag and Drop your Camera GameObject
// with the 3D Binary component
// to your current script on the CamFX_3D_Binary field
public CameraFilterPack_3D_Binary CamFX_3D_Binary;
void Update()
{
CamFX_3D_Binary._FixDistance = 2f;
}