Details
Add TV Broken Glass effect to your camera.
Add it to the Camera GameObject via the Components menu
CameraFilterPack > TV > Broken Glass
*without and with Camera Filter Pack TV Broken Glass
Property |
Range |
Default |
---|---|---|
Broken_Small | 0 to 128 | 0f |
Broken_Medium | 0 to 128 | 0f |
Broken_High | 0 to 128 | 0f |
Broken_Big | 0 to 128 | 1f |
LightReflect | 0 to 0.004f | 0.002f |
Manipulate TV Broken Glass by script
Example:
// Drag and Drop your Camera GameObject
// with the TV Broken Glass component
// to your current script on the CamFX_TV_Broken Glass field
public CameraFilterPack_TV_BrokenGlass CamFX_TV_Broken Glass;
void Update()
{
CamFX_TV_Broken Glass.Broken_Small = 0f;
}