Details
Add FX Drunk effect to your camera.
Add it to the Camera GameObject via the Components menu
CameraFilterPack > FX > Drunk
*without and with Camera Filter Pack FX Drunk
Property |
Range |
Default |
---|---|---|
Value | 0 to 20 | 6.0f |
Manipulate FX Drunk by script
Example:
// Drag and Drop your Camera GameObject
// with the FX Drunk component
// to your current script on the CamFX_FX_Drunk field
public CameraFilterPack_FX_Drunk CamFX_FX_Drunk;
void Update()
{
CamFX_FX_Drunk.Value = 6.0f;
}