Details
Add 3D Scan_Scene effect to your camera.
3D Scan_Scene use the depth of the scene. You must set the distance to fit with your scene. Use also the _FixDistance in order to fix the scene distance if the scene is big or small.
Add it to the Camera GameObject via the Components menu
CameraFilterPack > 3D > Scan_Scene
*without and with Camera Filter Pack 3D Scan_Scene
Property |
Range |
Default |
---|---|---|
_FixDistance | 0f to 100f | 1f |
_Distance | 0f to 0.99f | 1f |
_Size | 0f to 0.1f | 0.01f |
AutoAnimatedNearSpeed | -5f to 5f | 1f |
Fade | 0f to 1f | 1f |
AutoAnimatedNear | true or false | false |
Manipulate 3D Scan_Scene by script
Example:
// Drag and Drop your Camera GameObject
// with the 3D Scan_Scene component
// to your current script on the CamFX_3D_Scan_Scene field
public CameraFilterPack_3D_Scan_Scene CamFX_3D_Scan_Scene;
void Update()
{
CamFX_3D_Scan_Scene._FixDistance = 1f;
}