Details
Add Vision Crystal effect to your camera.
Add it to the Camera GameObject via the Components menu
CameraFilterPack > Vision > Crystal
*without and with Camera Filter Pack Vision Crystal
Property |
Range |
Default |
---|---|---|
Value | -10f to 10f | 1f |
X | -1f to 1f | 1f |
Y | -1f to 1f | 1f |
Manipulate Vision Crystal by script
Example:
// Drag and Drop your Camera GameObject
// with the Vision Crystal component
// to your current script on the CamFX_Vision_Crystal field
public CameraFilterPack_Vision_Crystal CamFX_Vision_Crystal;
void Update()
{
CamFX_Vision_Crystal.Value = 1f;
}