Details
Add Blood effect to your Sprite Renderer and Unity UI Canvas Image.
Add it to the Sprite Renderer or Unity UI Canvas Image GameObject via the Components menu
2DxFX > Standard > Blood
4 Gradients is available in Advanced Lightning Mode. Via the Components menu
2DxFX > Advanced Lightning > Blood
Note : Advanced Lightning is not working with the Unity UI Canvas (UI Canvas don't use lightning)
*without and with 2DxFX Blood
Property |
Range |
Default |
---|---|---|
_Alpha | 0 to 1 | 1f |
TurnToBlood | 0f to 1f | 0.140f |
Blood | 0.0f to 1f | 0.141f |
Manipulate Blood by script
Example:
// Drag and Drop your Sprite GameObject
// with the Blood component
// to your current script on the FX_Standard_Blood field
public _2dxFX_Blood_Editor FX_Blood;
void Update()
{
FX_Blood._Alpha = 1f;
}