Details

Add WaterAndBackground effect to your Sprite Renderer and Unity UI Canvas Image.

Add it to the Sprite Renderer or Unity UI Canvas Image GameObject via the Components menu2DxFX > Standard > WaterAndBackground

Note : this effect are not available with advanced Lightning. Because it's obsolete.

*without and with 2DxFX WaterAndBackground


Property

Range

Default

_Alpha 0 to 1 1f
Heat 0.0f to 4f 1.0f
Speed 0.0f to 4f 1.0f
EValue 0.0f to 1f 1.0f
Light -4.0f to 4f 3.0f

Manipulate WaterAndBackground by script

Example:

// Drag and Drop your Sprite GameObject 
// with the WaterAndBackground component 
// to your current script on the FX_Standard_WaterAndBackground field 

public _2dxFX_WaterAndBackground_Editor FX_WaterAndBackground; 

void Update() 
{
	FX_WaterAndBackground._Alpha =  1f;
}