Details
Add Clipping effect to your Sprite Renderer and Unity UI Canvas Image.
Add it to the Sprite Renderer or Unity UI Canvas Image GameObject via the Components menu
2DxFX > Standard > Clipping
4 Gradients is available in Advanced Lightning Mode. Via the Components menu
2DxFX > Advanced Lightning > Clipping
Note : Advanced Lightning is not working with the Unity UI Canvas (UI Canvas don't use lightning)
*without and with 2DxFX Clipping
Property |
Range |
Default |
---|---|---|
_Alpha | 0 to 1 | 1f |
_ClipLeft | 0f to 1f | 0f |
_ClipRight | 0f to 1f | 0f |
_ClipUp | 0f to 1f | 0f |
_ClipDown | 0f to 1f | 0f |
Manipulate Clipping by script
Example:
// Drag and Drop your Sprite GameObject
// with the Clipping component
// to your current script on the FX_Standard_Clipping field
public _2dxFX_Clipping_Editor FX_Clipping;
void Update()
{
FX_Clipping._Alpha = 1f;
}