Details
Add Jelly effect to your Sprite Renderer and Unity UI Canvas Image.
Add it to the Sprite Renderer or Unity UI Canvas Image GameObject via the Components menu
2DxFX > Standard > Jelly
4 Gradients is available in Advanced Lightning Mode. Via the Components menu
2DxFX > Advanced Lightning > Jelly
Note : Advanced Lightning is not working with the Unity UI Canvas (UI Canvas don't use lightning)
*without and with 2DxFX Jelly
Property |
Range |
Default |
---|---|---|
_Alpha | 0 to 1 | 1f |
Heat | 0.0f to 4f | 1.0f |
Inside | 1f to 2f | 1.1f |
Speed | 0.0f to 4f | 1.0f |
Manipulate Jelly by script
Example:
// Drag and Drop your Sprite GameObject
// with the Jelly component
// to your current script on the FX_Standard_Jelly field
public _2dxFX_Jelly_Editor FX_Jelly;
void Update()
{
FX_Jelly._Alpha = 1f;
}