Details
Add EdgeColor effect to your Sprite Renderer and Unity UI Canvas Image.
Add it to the Sprite Renderer or Unity UI Canvas Image GameObject via the Components menu
2DxFX > Standard > EdgeColor
4 Gradients is available in Advanced Lightning Mode. Via the Components menu
2DxFX > Advanced Lightning > EdgeColor
Note : Advanced Lightning is not working with the Unity UI Canvas (UI Canvas don't use lightning)
*without and with 2DxFX EdgeColor
Property |
Range |
Default |
---|---|---|
_Alpha | 0 to 1 | 1f |
_Color | 0f to 128f | new Color (0f, 1f, 1f, 1f) |
Manipulate EdgeColor by script
Example:
// Drag and Drop your Sprite GameObject
// with the EdgeColor component
// to your current script on the FX_Standard_EdgeColor field
public _2dxFX_EdgeColor_Editor FX_EdgeColor;
void Update()
{
FX_EdgeColor._Alpha = 1f;
}