Details

Add Pixel 8 Bits Commodore 64 effect to your Sprite Renderer and Unity UI Canvas Image.

Add it to the Sprite Renderer or Unity UI Canvas Image GameObject via the Components menu2DxFX > Standard > Pixel 8 Bits Commodore 64

4 Gradients is available in Advanced Lightning Mode. Via the Components menu2DxFX > Advanced Lightning > Pixel 8 Bits Commodore 64

Note : Advanced Lightning is not working with the Unity UI Canvas (UI Canvas don't use lightning)

*without and with 2DxFX Pixel 8 Bits Commodore 64


Property

Range

Default

_Alpha 0 to 1 1f
_Size 0.01f to 10f 1f
_Offset 0.01f to 3f 1f
_Offset2 0f to 3f 1f

Manipulate Pixel 8 Bits Commodore 64 by script

Example:

// Drag and Drop your Sprite GameObject 
// with the Pixel 8 Bits Commodore 64 component 
// to your current script on the FX_Standard_Pixel8BitsCommodore64 field 

public _2dxFX_Pixel8bitsC64_Editor FX_Pixel8BitsCommodore64; 

void Update() 
{
	FX_Pixel8BitsCommodore64._Alpha =  1f;
}