Details
Add Pixel 8 Bits Gameboy effect to your Sprite Renderer and Unity UI Canvas Image.
Add it to the Sprite Renderer or Unity UI Canvas Image GameObject via the Components menu
2DxFX > Standard > Pixel 8 Bits Gameboy4 Gradients is available in Advanced Lightning Mode. Via the Components menu
2DxFX > Advanced Lightning > Pixel 8 Bits GameboyNote : Advanced Lightning is not working with the Unity UI Canvas (UI Canvas don't use lightning)
*without and with 2DxFX Pixel 8 Bits Gameboy
Property |
Range |
Default |
|---|---|---|
| _Alpha | 0 to 1 | 1f |
| _Size | 0.01f to 10f | 1f |
| _Offset | 0f to 3f | 1f |
Manipulate Pixel 8 Bits Gameboy by script
Example:
// Drag and Drop your Sprite GameObject
// with the Pixel 8 Bits Gameboy component
// to your current script on the FX_Standard_Pixel8BitsGameboy field
public _2dxFX_Pixel8bitsGB_Editor FX_Pixel8BitsGameboy;
void Update()
{
FX_Pixel8BitsGameboy._Alpha = 1f;
}