Details
Add PlasmaRainbow effect to your Sprite Renderer and Unity UI Canvas Image.
Add it to the Sprite Renderer or Unity UI Canvas Image GameObject via the Components menu
2DxFX > Standard > PlasmaRainbow
4 Gradients is available in Advanced Lightning Mode. Via the Components menu
2DxFX > Advanced Lightning > PlasmaRainbow
Note : Advanced Lightning is not working with the Unity UI Canvas (UI Canvas don't use lightning)
*without and with 2DxFX PlasmaRainbow
Property |
Range |
Default |
---|---|---|
_Alpha | 0 to 1 | 1f |
_Colors | 0.1f to 8f | 6f |
_Offset | 0.1f to 4f | 2.5f |
Speed | 0 to 3 | 1 |
Manipulate PlasmaRainbow by script
Example:
// Drag and Drop your Sprite GameObject
// with the PlasmaRainbow component
// to your current script on the FX_Standard_PlasmaRainbow field
public _2dxFX_PlasmaRainbow_Editor FX_PlasmaRainbow;
void Update()
{
FX_PlasmaRainbow._Alpha = 1f;
}