Details
Add Twist effect to your Sprite Renderer and Unity UI Canvas Image.
Add it to the Sprite Renderer or Unity UI Canvas Image GameObject via the Components menu
2DxFX > Standard > Twist
4 Gradients is available in Advanced Lightning Mode. Via the Components menu
2DxFX > Advanced Lightning > Twist
Note : Advanced Lightning is not working with the Unity UI Canvas (UI Canvas don't use lightning)
*without and with 2DxFX Twist
Property |
Range |
Default |
---|---|---|
_Alpha | 0 to 1 | 1f |
Distortion | -1 to 1 | 1.6f |
_PosX | -1 to 2 | 0.5f |
_PosY | -1 to 2 | 0.5f |
_ColorX | 0 to 10 | new Color (1f, 1f, 1f, 1f) |
Manipulate Twist by script
Example:
// Drag and Drop your Sprite GameObject
// with the Twist component
// to your current script on the FX_Standard_Twist field
public _2dxFX_Twist_Editor FX_Twist;
void Update()
{
FX_Twist._Alpha = 1f;
}