Details
Add WaterAndBackgroundDeluxe effect to your Sprite Renderer and Unity UI Canvas Image.
Add it to the Sprite Renderer or Unity UI Canvas Image GameObject via the Components menu
2DxFX > Standard > WaterAndBackgroundDeluxeNote : this effect are not available with advanced Lightning. Because it's obsolete.
*without and with 2DxFX WaterAndBackgroundDeluxe
Property | 
Range | 
Default | 
|---|---|---|
| _Alpha | 0 to 1 | 1f | 
| Heat | 0.0f to 4f | 1.0f | 
| Speed | 0.0f to 4f | 1.0f | 
| EValue | 0.0f to 1f | 1.0f | 
| Light | -4.0f to 4f | 3.0f | 
Manipulate WaterAndBackgroundDeluxe by script
Example:
// Drag and Drop your Sprite GameObject 
// with the WaterAndBackgroundDeluxe component 
// to your current script on the FX_Standard_WaterAndBackgroundDeluxe field 
public _2dxFX_WaterAndBackgroundDeluxe_Editor FX_WaterAndBackgroundDeluxe; 
void Update() 
{
	FX_WaterAndBackgroundDeluxe._Alpha =  1f;
}