Details
Add CircleFade effect to your Sprite Renderer and Unity UI Canvas Image.
Add it to the Sprite Renderer or Unity UI Canvas Image GameObject via the Components menu
2DxFX > Standard > CircleFade
4 Gradients is available in Advanced Lightning Mode. Via the Components menu
2DxFX > Advanced Lightning > CircleFade
Note : Advanced Lightning is not working with the Unity UI Canvas (UI Canvas don't use lightning)
*without and with 2DxFX CircleFade
Property |
Range |
Default |
---|---|---|
_Alpha | 0 to 1 | 1f |
_Offset | -0.2f to 1f | 0.2f |
_InOut | -10 to 10 | 0 |
Manipulate CircleFade by script
Example:
// Drag and Drop your Sprite GameObject
// with the CircleFade component
// to your current script on the FX_Standard_CircleFade field
public _2dxFX_CircleFade_Editor FX_CircleFade;
void Update()
{
FX_CircleFade._Alpha = 1f;
}